WebVR has been replaced by the WebXR Device API, which has more comprehensive support, more features, better performance, and VR and AR support. This page is preserved as a historical reference, but its information is no longer relevant, and you almost certainly want to be looking at immersiveweb.dev instead!
WebVR is an open specification that makes it possible to experience VR in your browser. The goal is to make it easier for everyone to get into VR experiences, no matter what device you have in Web VR.
I wish I had been taught more about JavaScript. I think this is a vital asset to have when doing VR. WebVR is still in the early stages of development, and it will take some time to catch on, but we have to remember that not everyone can view flashing lights or 3-D views. If you want your project to hit everyone, remember what you are doing for your project and how it may affect others. .
I did enjoy doing this project. I am very fond of music, and this WebVr. I thought was simple enough to understand. I think this is something I would take a further look into as things change. I learned that you could change the code to make it your own, but you have to credit the people who started it.
Click here for Scoring Guide on LP3 PAT 1.